Assignment 1: Add general feedback

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Alex Hirsch 2020-11-26 02:28:28 +01:00
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# Feedback
- Use an auto formatting tool!!11!
- Reading inconsistently formatted code gets cumbersome over long periods of time.
- Prefer tabs for indentation, see <https://www.reddit.com/r/javascript/comments/c8drjo>.
- Personally I prefer a tab-size ≥ 4.
- Check return values!!! (especially `system()`)
- I hope I don't have to explain why.
- The exit-code of an application is often used to indicate failure.
- Your application should also adhere to this.
- Remove commented-out code.
- You are probably using a version control system anyway.
- At least keep them out of the final submission.
- Avoid putting lots of logic in header files.
- You have to do this often enough when using templates.
- It negatively impacts your development cycle; changes to a header usually cause a large number of translation units to get re-compiled.
- You loose some benefits of shared libraries.
- Avoid overusing libraries.
- By introducing *library boundaries* to your code, you create additional *interfaces* that may require additional effort to maintain.
As always, ensure this is worth the tradeoff.
- Look at typical open-source libraries to get a feeling for how big a typical library actually is.
- For the size of Boost, this makes sense; for `lit` sub-commands, not so much.
- Avoid classes with only static member functions.
- While possible, this is kind of an anti-pattern in C++.
- Use namespaces instead.
- Nesting depth / length of functions.
- Keeping functions short and linear enhances readability of your code a lot.
- See [Linux Kernel Coding Style](https://www.kernel.org/doc/html/v4.10/process/coding-style.html#functions).
- Naming conventions.
- Consider [Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#nl-naming-and-layout-rules).
- Consider [Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html#Naming)
- Adhere to what-ever style a code-base is already using.
- Here my personal conventions for reference:
- Types: `PascalCase`
- Functions: `camelCase`
- Constants: `ALL_CAPS`
- Variables: `camelCase`
- Function-like macros: `camelCase`
- Other macros: `ALL_CAPS`
- Namespaces: `snail_case`
- Trying to avoid underscores
- `enum class` members: `PascalCase`
- `enum` members: `ALL_CAPS`
- Prefixed with enum name (e.g. `PRESENT_MODE_IMMEDIATE`, `PRESENT_MODE_MAILBOX`)
- Private member variables prefixed with `m_`
- This allows getters to be named without the `get` prefix (e.g. `Vec3 position() const;`).
- Setters get prefixed with `set` (e.g. `void setPosition(const Vec3 &);`).
- Leverage RAII
- No need for `.close()` or alike with classes like `std::ifstream`.
- Consider wrapping non-RAII objects with dedicated classes or `std::unique_ptr` with a custom deleter.
- Do not use `.h` for C++ header files
- C++ header files typically cannot be used by C projects, this should be highlighted by the file extension.
- Only use `.h` if that header is meant to be used in C projects.
- I am aware of [the corresponding core guideline](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#sf1-use-a-cpp-suffix-for-code-files-and-h-for-interface-files-if-your-project-doesnt-already-follow-another-convention)
- Personally, I prefer `.hpp` and `.cpp`.
- Include order
- See [Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html#Names_and_Order_of_Includes).
- Only use `< >` for system-wide installed libraries, use `" "` otherwise.
- Member order
- See [Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html#Declaration_Order).
- Show the public interface first.
- Be consistent across the code-base.
- Header guards
- See [Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#sf8-use-include-guards-for-all-h-files)
- Personally, I am okay with `#pragma once` but the argument of *not being standard confirm* stands.
- A header guard should span the *entire* file (maybe except the license header).
- `-Werror`
- Do not add this by default.
- Newer compiler versions my emit warnings, causing builds to break.
- This can potentially impact other people.
- Only have this enabled on continuous integration to enforce warning-free code on contributions.
- Unused parameters
- In C++ just omit the name; no more warning.
- Use namespaces
- Do not prefix symbols with the project name as you'd do in C.
- Prefer at least one top-level namespace (e.g. `lit`).
- Do not hesitate adding sub-namespaces (`detail` is rather common for in-file utility functions).
- Namespaces commonly model the directory structure of a project.
- Avoid `using namespace` inside header files
- Already talked about this on stream.
- Personally, I avoid `using namespace` inside headers.
- Be considerate.
- Keep namespace aliases inside your namespace.
- `namespace fs = std::filesystem;` is fine in a header, but not in global scope.
- Exceptions as error reporting for library functions
- A library function should never terminate the whole application.
- Throw a custom error indicating failure, or resort to `std::runtime_error`.
- Use `enum class` over `enum`, over preprocessor define
- `enum class` gets type-checked and is therefore preferred.
- `enum` is still valid as it allows you to combine multiple members out-of-the-box (flag enum).
- Do not use preprocessor defines as alternatives to enums.
- Modern compilers emit debug symbols and warnings for enums, but not for preprocessor defines.
- Avoid `std::endl`
- Just prefer `\n`.
- `std::endl` also flushes the stream which can cause performance issues.
- Avoid low-level functions like `strcmp`
- Usually it's better to convert your data to *better typed* C++ objects (e.g. `std::string`)
- With `std::string` you can just write `myString == "foo"`.
- Only use low-level functions directly when encountering performance issues.
- Consider `std::string_view`
- This can prevent unnecessary conversion to `std::string` from C strings.
- Take `std::string_view` by value.
- Only use `std::string_view` as function argument.
- String may *not* be null-terminated!
- Do not use symbols prefixed with `_` or `__` (e.g. `std::__cxx11::string`).
- Two underscores are reserved for compiler / standard library internals.
- These may differ between compiler and versions; therefore, do not use them.
- Symbols with a single underscore as prefix are to be viewed as *private* or *internal*.
- Do not use this pattern yourself, it's often unnecessary.
- Putting stuff into a `detail` or `anonymous` namespace is the way to go.