# Feedback - Use an auto formatting tool!!11! - Reading inconsistently formatted code gets cumbersome over long periods of time. - Prefer tabs for indentation, see . - Personally I prefer a tab-size ≥ 4. - Check return values!!! (especially `system()`) - I hope I don't have to explain why. - The exit-code of an application is often used to indicate failure. - Your application should also adhere to this. - Remove commented-out code. - You are probably using a version control system anyway. - At least keep them out of the final submission. - Avoid putting lots of logic in header files. - You have to do this often enough when using templates. - It negatively impacts your development cycle; changes to a header usually cause a large number of translation units to get re-compiled. - You loose some benefits of shared libraries. - Avoid overusing libraries. - By introducing *library boundaries* to your code, you create additional *interfaces* that may require additional effort to maintain. As always, ensure this is worth the tradeoff. - Look at typical open-source libraries to get a feeling for how big a typical library actually is. - For the size of Boost, this makes sense; for `lit` sub-commands, not so much. - Avoid classes with only static member functions. - While possible, this is kind of an anti-pattern in C++. - Use namespaces instead. - Nesting depth / length of functions. - Keeping functions short and linear enhances readability of your code a lot. - See [Linux Kernel Coding Style](https://www.kernel.org/doc/html/v4.10/process/coding-style.html#functions). - Naming conventions. - Consider [Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#nl-naming-and-layout-rules). - Consider [Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html#Naming) - Adhere to what-ever style a code-base is already using. - Here my personal conventions for reference: - Types: `PascalCase` - Functions: `camelCase` - Constants: `ALL_CAPS` - Variables: `camelCase` - Function-like macros: `camelCase` - Other macros: `ALL_CAPS` - Namespaces: `snail_case` - Trying to avoid underscores - `enum class` members: `PascalCase` - `enum` members: `ALL_CAPS` - Prefixed with enum name (e.g. `PRESENT_MODE_IMMEDIATE`, `PRESENT_MODE_MAILBOX`) - Private member variables prefixed with `m_` - This allows getters to be named without the `get` prefix (e.g. `Vec3 position() const;`). - Setters get prefixed with `set` (e.g. `void setPosition(const Vec3 &);`). - Leverage RAII - No need for `.close()` or alike with classes like `std::ifstream`. - Consider wrapping non-RAII objects with dedicated classes or `std::unique_ptr` with a custom deleter. - Do not use `.h` for C++ header files - C++ header files typically cannot be used by C projects, this should be highlighted by the file extension. - Only use `.h` if that header is meant to be used in C projects. - I am aware of [the corresponding core guideline](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#sf1-use-a-cpp-suffix-for-code-files-and-h-for-interface-files-if-your-project-doesnt-already-follow-another-convention) - Personally, I prefer `.hpp` and `.cpp`. - Include order - See [Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html#Names_and_Order_of_Includes). - Only use `< >` for system-wide installed libraries, use `" "` otherwise. - Member order - See [Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html#Declaration_Order). - Show the public interface first. - Be consistent across the code-base. - Header guards - See [Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#sf8-use-include-guards-for-all-h-files) - Personally, I am okay with `#pragma once` but the argument of *not being standard confirm* stands. - A header guard should span the *entire* file (maybe except the license header). - `-Werror` - Do not add this by default. - Newer compiler versions my emit warnings, causing builds to break. - This can potentially impact other people. - Only have this enabled on continuous integration to enforce warning-free code on contributions. - Unused parameters - In C++ just omit the name; no more warning. - Use namespaces - Do not prefix symbols with the project name as you'd do in C. - Prefer at least one top-level namespace (e.g. `lit`). - Do not hesitate adding sub-namespaces (`detail` is rather common for in-file utility functions). - Namespaces commonly model the directory structure of a project. - Avoid `using namespace` inside header files - Already talked about this on stream. - Personally, I avoid `using namespace` inside headers. - Be considerate. - Keep namespace aliases inside your namespace. - `namespace fs = std::filesystem;` is fine in a header, but not in global scope. - Exceptions as error reporting for library functions - A library function should never terminate the whole application. - Throw a custom error indicating failure, or resort to `std::runtime_error`. - Use `enum class` over `enum`, over preprocessor define - `enum class` gets type-checked and is therefore preferred. - `enum` is still valid as it allows you to combine multiple members out-of-the-box (flag enum). - Do not use preprocessor defines as alternatives to enums. - Modern compilers emit debug symbols and warnings for enums, but not for preprocessor defines. - Avoid `std::endl` - Just prefer `\n`. - `std::endl` also flushes the stream which can cause performance issues. - Avoid low-level functions like `strcmp` - Usually it's better to convert your data to *better typed* C++ objects (e.g. `std::string`) - With `std::string` you can just write `myString == "foo"`. - Only use low-level functions directly when encountering performance issues. - Consider `std::string_view` - This can prevent unnecessary conversion to `std::string` from C strings. - Take `std::string_view` by value. - Only use `std::string_view` as function argument. - String may *not* be null-terminated! - Do not use symbols prefixed with `_` or `__` (e.g. `std::__cxx11::string`). - Two underscores are reserved for compiler / standard library internals. - These may differ between compiler and versions; therefore, do not use them. - Symbols with a single underscore as prefix are to be viewed as *private* or *internal*. - Do not use this pattern yourself, it's often unnecessary. - Putting stuff into a `detail` or `anonymous` namespace is the way to go.