Replace commit example with old one

This commit is contained in:
Alex Hirsch 2020-09-29 13:55:18 +02:00
parent a40eaa522f
commit da96a314c0

View File

@ -47,7 +47,7 @@ The message is provided to the `commit` sub-command as additional argument.
As unique identifier use a counter (starting from 0) and prefix the value with `r` (for revision). As unique identifier use a counter (starting from 0) and prefix the value with `r` (for revision).
``` ```
$ lit commit 'Commit message goes here' $ lit commit 'Add coin operated self-destruct feature'
Commit: r42 Commit: r42
Date: Mon Sep 28 23:27:53 CEST 2020 Date: Mon Sep 28 23:27:53 CEST 2020
``` ```
@ -62,21 +62,30 @@ $ lit show r42
Commit: r42 Commit: r42
Date: Mon Sep 28 23:27:53 CEST 2020 Date: Mon Sep 28 23:27:53 CEST 2020
Commit message goes here Add coin operated self-destruct feature
--- a/Assets/Generic/Logic/Utils/Math.cs --- a/main.c
+++ b/Assets/Generic/Logic/Utils/Math.cs +++ b/main.c
@@ -1,5 +1,10 @@ @@ -1,8 +1,19 @@
using UnityEngine; #include <stdio.h>
#include <stdlib.h>
+static class Vector2Extensions +#include <ship_systems/propulsion/shaw_fujikawa.h>
+{
+ public static Vector3 AsVector3(this Vector2 v) => new Vector3(v.x, v.y);
+}
+ +
static class Vector3Extensions +#include <utils/coin_operator.h>
+
int main(void)
{ {
public static Vector2 AsVector2(this Vector3 v) => new Vector2(v.x, v.y); puts("Hello World");
+
+ if (coin_operator_triggered()) {
+ puts("Have a nice day (> . =)");
+ prop_engine_t *engine = prop_ftl_get_shaw_fujikawa();
+ prop_detonate(engine);
+ }
+
return EXIT_SUCCESS;
}
``` ```
### `lit checkout` ### `lit checkout`